1. Why is it important to have more than one person creating a game?
2. How to program to make video games?
3. How to be an Artist to design video games?
4. Is game development Subcontracted?
5. How do games make money? What models do they use?
6. Is Java viable for serious game development?
7. Is there a portal dedicated to HTML5 games?
8. What is a “Gameplay Programmer”?
9. What is the difference between a game director and game producer?
10. Is there a centralized database of game names and IDs?
11. Do Playfish and Zynga use Flash game engines?
12. What's the URL of the video showing an EA representative talking about game programming?
13. How can I measure the “creative/entertainment value” of video-game requirements?
14. What popular/famous games are written in C?
15.What is the average job length in the game industry?
16. Is C++ “still” preferred in game development?
17. What is “pixel art”?
18. Any good web frameworks for asynchronous multiplayer games?
2. How to program to make video games?
3. How to be an Artist to design video games?
4. Is game development Subcontracted?
5. How do games make money? What models do they use?
6. Is Java viable for serious game development?
7. Is there a portal dedicated to HTML5 games?
8. What is a “Gameplay Programmer”?
9. What is the difference between a game director and game producer?
10. Is there a centralized database of game names and IDs?
11. Do Playfish and Zynga use Flash game engines?
12. What's the URL of the video showing an EA representative talking about game programming?
13. How can I measure the “creative/entertainment value” of video-game requirements?
14. What popular/famous games are written in C?
15.What is the average job length in the game industry?
16. Is C++ “still” preferred in game development?
17. What is “pixel art”?
18. Any good web frameworks for asynchronous multiplayer games?